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Tuesday, March 8, 2016

Military Assault Unit - Forgotten

Another render of my Military Assault Unit.

This time I've been practicing with dust, rust, and oil stain shaders to give it a forgotten ancient look. I keep re-using this same scene because it contains a lot of geometry and different materials which is good for practicing shaders.
(I also fixed the eye's refraction and the texture displacement on the back wall since the last version)

Modeled in Sketchup
Rendered in Blender
Composited in Photoshop